Thargoids are endgame content on console.
This is not true in the live galaxy where players get a lot more weapons and associated hand holding.
If I would have to rank combat difficulty from easiest to hardest (excluding PVP):
Regular RES sites
Thargoid scouts
Haz RES and CNB
Human CZ
Thargoid Interceptors and AXCZ
Which means you can get into hunting scouts quite quickly but don't expect to kill Interceptors until you are ready.
First of all, do yourself a favour and use the META ship for AX, at least to start out.
Get a Krait MKII. It works great for scout hunting and will help you with interceptors.
You might get away with less engineering but this thing will cut through scouts in no time.
Make sure you know how to do proper barrel rolls by engaging lateral thrusts and roll. Don't just roll. Scouts are laughing at that.
Once you are comfortable with High Human Conflict Zones (which indicates you have decent combat skills and engineered ships) you can try your skills at Interceptors. I would discourage from going after Interceptors before that.
To kill Interceptors, you will want to start with Modified Guardian Shard Cannons (Fixed Medium) aka Modshards out of Mbooni.
You will need to get the permit to Mbooni and then pay with these materials (times 4):
1 Guardian Weapons Blueprint Fragment
2 Power Converter
5 Guardian Wreckage Components
5 Guardian Technology Components
4 Germanium
Ensure you have about 3000 hull and 3 module reinforcements. You also want to manage your heat so it is below 20% with full thrusters. To do that, engineer your Power plant for low emissions.
You also want to be fast definitly faster than 500 m/s.
Once you have tried this build or a similar variation, you will understand better what you need and you will want to try different ships and load outs.
This is very personal so adjust to your needs.
Once you eat Cyclops for breakfast, you can engage the more durable ones:
Where to find Thargoids?
Asterope and surrounding systems has Non-Human-Signal-Sources with different difficulty levels.
Deciat has Damaged Mega Ships.
Hip 16613 spawns one to two Cyclops at the Bug Killer site. Interceptors do not employ the swarm when close to a planet.
Andecavi has several AXCZ these are the most fun, especially in a wing.
More good info on the New Pilots Initiative
However, on console there is no Thargoid systems outside of Andecavi.
There is no weapon stabilizer, no enhanced multi cannons and no gimballed AX Multi cannons. Also no enhanced Xeno Scanners.

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